X-Men: 006 - Danger Room: Strength Room cover art

X-Men: 006 - Danger Room: Strength Room

"Player must pick up and throw Sentinel body parts across a chasm without any falling into the void."

· December 31, 2006· Main Game

Player must pick up and throw Sentinel body parts across a chasm without any falling into the void. The chasms change as difficulty increases.

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Artwork & Box Art

X-Men: 006 - Danger Room: Strength Room artwork 1
HyperScan
Standard
WW
Dec 31, 2006
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