Wizardry: Knight of Diamonds - The Second Scenario cover art

Wizardry: Knight of Diamonds - The Second Scenario

"Are you ready to take the next step into the world of Wizardry? A step so dangerous, the mere utterance of a spell can decimate the entire city of Llylgamyn."

Sir-tech Software·Sir-tech Software·ASCII Corporation· May 1, 1982· Main Game
59
User Score
8 ratings

Are you ready to take the next step into the world of Wizardry? A step so dangerous, the mere utterance of a spell can decimate the entire city of Llylgamyn. Knight of Diamonds is the Second Scenario in the Wizardry Master Series, the fantasy role-playing simulation for the Nintendo Entertainment System. In Wizardr Knight of Diamonds, only the bravest may venture through murky dungeons more dangerous than any ever encountered by earthly mortals. Only the most cunning may recover the magical Staff of Gailda and save the city of Llylgamyn.

Released 1 May 1982 for Game Boy Color, Sharp X1, PC-8800 Series and PC-9800 Series by Sir-tech Software and Sir-tech Software, published by ASCII Corporation. Rated E by ESRB. About 30 hours to beat.

Story

After the defeat of Werdna, Trebor sent his remaining army to clean out the rest of the maze. Upon extermination of every monster, Trebor decided to make certain that Werdna (who is aided by the dark arts) would never be able to return. Attempting to use the amulet much like Werdna did, Trebor was able to slightly alter the structure of the labyrinth below him. He ordered guards to forever patrol the passages of the dungeon to make sure that Werdna would not be able to return from the dead. So possessed did he become with the concept of Werdna's return, the overlord soon drove himself to the point of suicide. Rumors say that his ghost still walks the levels of the maze below the castle looking for Werdna. With Trebor dead, the power of the city was once again divided between the High Council and the Royal Family. Hailed as heroes, your party was offered one of the highest honors in the kingdom.

It's been about two years since the death of Trebor, and now another crisis has erupted.

The city of Llylgamyn had always been under the protection of a powerful artifact known as the Staff of Gnilda. The staff surrounded the city with a magic field that protected it from evil. Anyone who wished harmful intent for the city of Llylgamyn would find themselves unable to enter it's gates. While those who wished it no harm could come and go as they pleased. This seemed to provide the perfect defense, however there was a way around it. The staff could only stop evil from entering the city, but if evil was born inside the city walls, that person was unaffected by the staff.

Of course it is known Werdna was native to the kingdom, but little did anyone know there was another dark soul born in the city walls. His name was Davalpus. Davalpus called upon the darkest of monsters; aided by the agents of evil he stormed the castle slew the royal family. Only Prince Alavik and his sister Princess Margda escaped. They knew there was only one hope of defeating Davalpus and that was with the staff itself. The Staff of Gnilda is located in the underground temple beneath the Royal Castle. It was placed there by a legendary hero known only as the Knight of Diamonds. In order to handle the staff a person must be dressed from head to toe in the armor of that legendary knight. The armor is scattered throughout the temple and is heavily guarded. Entering the temple undetected, The Prince was able to retrieve all of the armor, and eventually the staff as well.

Prepared for battle, the Prince confronted Davalpus in an epic battle. As the Prince landed the killing blow, Davalpus uttered a curse so powerful that the castle was reduced to rubble leaving the Temple of Gnilda exposed. With a flash of light both the prince and the body of Davalpus were gone. The staff was gone as well. On that day the god Gnilda spoke to the people of the city: "I have found this city unworthy of my protection and have hidden my staff within the depths of my temple. If the staff is sought out and returned to my main chamber, I will once again place the city under my protection. This is the word of Gnilda.

News of this event spread across the kingdom, the city was vulnerable without the staff to protect it. Who could be powerful enough to enter the temple and bring the staff back?

The High Council of sages have turned to you. They remember the deeds of your past and implore you to help the city once again. If you are successful you will be granted royal honors and riches beyond your imagination.

You have accepted.

Wizardry: Knight of Diamonds - The Second Scenario screenshots

Wizardry: Knight of Diamonds - The Second Scenario screenshot 1
Wizardry: Knight of Diamonds - The Second Scenario screenshot 2
Wizardry: Knight of Diamonds - The Second Scenario screenshot 3

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Wizardry: Knight of Diamonds - The Second Scenario screenshots

Wizardry: Knight of Diamonds - The Second Scenario screenshot 1
Wizardry: Knight of Diamonds - The Second Scenario screenshot 2
Wizardry: Knight of Diamonds - The Second Scenario screenshot 3

Artwork & Box Art

Wizardry: Knight of Diamonds - The Second Scenario artwork 1
Game Boy Color
Standard
JP
Feb 23, 2001
Sharp X1
Standard
JP
Jan 1, 1987
PC-8800 Series
Standard
JP
Feb 1, 1987
PC-9800 Series
Standard
JP
Dec 19, 1986
FM-7
Standard
JP
Dec 1, 1986
Family Computer
Standard
JP
Mar 9, 1990
DOS
Standard
NA
Jul 1, 1992
Apple II
Standard
NA
Jul 1, 1982
Commodore C64/128/MAX
Standard
NA
Dec 31, 1988
Mac
Standard
NA
Dec 31, 1990
Apple II
Standard
NA
May 1, 1982
User Score
59 /100
Mixed or Average
Based on 8 ratings
Aggregated from player ratings across platforms worldwide.
Score Guide
90–100
Universal Acclaim
75–89
Generally Favorable
50–74
Mixed or Average
Users
20–49
Generally Unfavorable
0–19
Overwhelming Dislike