
Whizz
"Whizz is one of the few 3D platformers to use an isometric viewpoint."
Whizz is one of the few 3D platformers to use an isometric viewpoint. The controls reflect this, with moving the controller to the right actually moving the character down and right, moving it down and right moving the character down directly, and so on. Each level is played out against a time limit, and the paths through the level aren't always clear-cut. You can avoid the baddies, which may be the best option, as killing them costs you some energy - this reduces the significance of the points system.
Released 31 December 1994 for Amiga, Sega Saturn, Super Nintendo Entertainment System and PlayStation by Flair Software, published by Titus Software and Konami. Rated E by ESRB.
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