We Love Katamari cover art

We Love Katamari

"We Love Katamari, is a third-person puzzle-action video game where the player controls the Prince, the 5-centimeter-tall son of the god-like entity the King of All Cosmos, who rolls around a "katamari", a magical ball that causes objects smaller than it to attach to it."

Now Production·Keita Takahashi·Namco·Electronic Arts· July 6, 2005· Main Game
89
Critic Score
2 reviews
88
User Score
53 ratings

We Love Katamari, is a third-person puzzle-action video game where the player controls the Prince, the 5-centimeter-tall son of the god-like entity the King of All Cosmos, who rolls around a "katamari", a magical ball that causes objects smaller than it to attach to it. Throughout each level, the play must collect objects in order to fulfill objectives set by the prince's father.

Released 6 July 2005 for PlayStation 2 by Now Production and Keita Takahashi, published by Namco and Electronic Arts. Rated ALL by GRAC, E by ESRB. About 10 hours to beat, 15 hours for everything. 2-player local co-op.

Story

We Love Katamari tells two stories: a self-referential story of how the King of All Cosmos is reacting to the unexpected success of Katamari Damacy, and an origin story of how the King of All Cosmos became the King of All Cosmos, met his wife, and had his son.

Reaction to the success of Katamari Damacy:

After completing his goal to recreate the stars in the sky, the King of All Cosmos was surprised to discover that he had many fans down on Earth. Thus begins We Love Katamari, where the King of All Cosmos seeks to help fulfill the wishes of his fans—with the help from his son and his son's cousins, who again travel Earth, rolling things up into a Katamari.

The King of All Cosmos’s origin:

The King of All Cosmos's history is told in We Love Katamari’s cut scenes, interspersed between the game’s stages.

The King of All Cosmos was not always the King. His father was the previous King of All Cosmos (also called Emperor of the Cosmos, or Papa). The future King of All Cosmos grew up either on Earth itself or a planet very much like it, in a giant castle on a hill surrounded by green fields. (Though, early in the game, we are to believe all action takes place in a world called “The Great Cosmos”.)

We Love Katamari screenshots

We Love Katamari screenshot 1
We Love Katamari screenshot 2
We Love Katamari screenshot 3
We Love Katamari screenshot 4
We Love Katamari screenshot 5

Other versions of We Love Katamari

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Gameplay Video
Gameplay Video

We Love Katamari screenshots

We Love Katamari screenshot 1
We Love Katamari screenshot 2
We Love Katamari screenshot 3
We Love Katamari screenshot 4
We Love Katamari screenshot 5

Artwork & Box Art

We Love Katamari artwork 1
PlayStation 2
Standard
EU
Feb 2, 2006
PlayStation 2
Standard
JP
Jul 6, 2005
PlayStation 2
Standard
KR
Jul 26, 2005
PlayStation 2
Standard
AU
Feb 6, 2006
PlayStation 2
Standard
NA
Sep 20, 2005
Critic Score
89 /100
Generally Favorable
Based on 2 professional reviews
Aggregated from professional game critics and publications.
User Score
88 /100
Generally Favorable
Based on 53 ratings
Aggregated from player ratings across platforms worldwide.
Score Comparison
Critics
89
Users
88
Score Guide
90–100
Universal Acclaim
75–89
Generally Favorable
CriticsUsers
50–74
Mixed or Average
20–49
Generally Unfavorable
0–19
Overwhelming Dislike