Ultima II: The Revenge of the Enchantress cover art

Ultima II: The Revenge of the Enchantress

"After obtaining aid from the lords of the realm in Ultima I, your character travels back in time, locates the mad wizard Mondain, slays him, and ends his reign of terror."

Origin Systems·StarCraft·Sierra On-Line· August 24, 1982· Main Game
56
User Score
23 ratings

After obtaining aid from the lords of the realm in Ultima I, your character travels back in time, locates the mad wizard Mondain, slays him, and ends his reign of terror. In Ultima II: Revenge of the Enchantress, Mondain's protégé, Minax, who studied the mad wizard's teachings and writings, returns to wreak vengeance on the person who slew her teacher and lover -- you. And, instead of waiting for you to return to her native land of Sosaria, she wreaks havoc on your own Earth. Throughout Ultima II: Revenge of the Enchantress, your quest is quite different in scope from its predecessor. Earth is turned into a half-modern, half-fantasy world by the forces of magic and, as a result, things are much stranger than one might expect. As explained in the introduction, your tasks in the game are to "Battle strange creatures across the face of the Earth, search for clues in careless words spoken at the local pub, traverse deep, dark, deadly dungeons and tall, terrifying towers...and conquer Time itself to battle Minax the Enchantress."

Released 24 August 1982 for Apple II, Atari 8-bit, DOS and FM-7 by Origin Systems, published by StarCraft and Sierra On-Line. About 26 hours to beat, 33.5 hours for everything.

Story

After the dark sorcerer Mondain was defeated, rumors spread that he had an apprentice with immense magical power. However, no evidence of this successor was found, and the world believed evil had been vanquished.

For years, peace and prosperity flourished, aided by the mysterious time doors that allowed for new discoveries. But evil slowly returned, first seen in a lone, benevolent orc that had escaped magical control. Soon, darkness spread unchecked, revealing Minax, Mondain’s apprentice.

Minax, far more powerful than her master, did not merely spread evil—she corrupted the good, turning people against each other. Her ultimate success was the devastation of 2111, when once-great civilizations destroyed themselves in hatred. The few survivors used the time doors to escape, hoping to undo the catastrophe.

Two theories emerged: either Minax was the sole source of evil, or removing its root cause could erase its effects entirely. Lord British and his allies now entrust you with a perilous mission—travel through time to stop Minax. Success will restore history, though future generations may never know the hero’s sacrifice.

The choice is clear: embark on this journey, with the force of good as your guide.

Ultima II: The Revenge of the Enchantress screenshots

Ultima II: The Revenge of the Enchantress screenshot 1
Ultima II: The Revenge of the Enchantress screenshot 2
Ultima II: The Revenge of the Enchantress screenshot 3
Ultima II: The Revenge of the Enchantress screenshot 4

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Ultima II: The Revenge of the Enchantress screenshots

Ultima II: The Revenge of the Enchantress screenshot 1
Ultima II: The Revenge of the Enchantress screenshot 2
Ultima II: The Revenge of the Enchantress screenshot 3
Ultima II: The Revenge of the Enchantress screenshot 4

Artwork & Box Art

Ultima II: The Revenge of the Enchantress artwork 1
Apple II
Standard
NA
Aug 24, 1982
Atari 8-bit
Standard
NA
Dec 31, 1983
DOS
Standard
NA
Dec 31, 1983
FM-7
Standard
JP
Dec 31, 1985
PC-8800 Series
Standard
JP
Sep 1, 1985
PC-9800 Series
Standard
JP
Sep 1, 1985
User Score
56 /100
Mixed or Average
Based on 23 ratings
Aggregated from player ratings across platforms worldwide.
Score Guide
90–100
Universal Acclaim
75–89
Generally Favorable
50–74
Mixed or Average
Users
20–49
Generally Unfavorable
0–19
Overwhelming Dislike