The Sentinel cover art

The Sentinel

"A surreal and very original game by Geoff Crammond The game plays out on a 3D landscape with hills and valleys made up of several levels."

·Firebird Software· December 31, 1986· Main Game
90
Critic Score
1 reviews
90
User Score
1 ratings

A surreal and very original game by Geoff Crammond The game plays out on a 3D landscape with hills and valleys made up of several levels. At the highest vantage point stands The Sentinel, a statue-like being with an energy draining stare, you begin at the lowest. "Energy" plays an important role, there's a constant amount in the game world and each object is worth a certain number of units - including you. The object of each level is to absorb The Sentinel and Hyperspace to the next from his vantage point. The Sentinel scans further round the landscape every few seconds - if you're caught in his gaze, or rather the square you are standing on can be seen, you'll have about 5 seconds to teleport to another location (or hit a key to teleport to a random location - which will never be higher, and may be lower than your current level) before the Sentinel begins absorbing your energy, when it reaches zero you will be destroyed. To travel a "robot hull" must be created on a visible square then teleported to, making sure you absorb your old hull to avoid losing energy. Boulders and trees can also be created, trees to block The Sentinels view and boulders can be stacked to gain higher ground. There are a few other elements to the game - on later levels there will be other Sentries positioned around the landscape. If only part of you can be seen i.e. not the square you are standing on, a nearby tree can be changed into a "Meanie" which will ultimately force you to teleport. There are 9999 levels in the game but the next level number is based on the current level + how much energy you have remaining.

The Sentinel screenshots

The Sentinel screenshot 1
The Sentinel screenshot 2
The Sentinel screenshot 3
The Sentinel screenshot 4
The Sentinel screenshot 5
The Sentinel screenshot 6
The Sentinel screenshot 7

Other versions of The Sentinel

Games like The Sentinel

The Sentinel screenshots

The Sentinel screenshot 1
The Sentinel screenshot 2
The Sentinel screenshot 3
The Sentinel screenshot 4
The Sentinel screenshot 5
The Sentinel screenshot 6
The Sentinel screenshot 7

Artwork & Box Art

The Sentinel artwork 1
ZX Spectrum
Standard
EU
Dec 31, 1987
Atari ST/STE
Standard
EU
Dec 31, 1987
Commodore C64/128/MAX
Standard
EU
Dec 31, 1986
BBC Microcomputer System
Standard
EU
Dec 31, 1986
Amiga
Standard
EU
Dec 31, 1988
DOS
Standard
EU
Dec 31, 1989
Amstrad CPC
Standard
EU
Dec 31, 1987
Critic Score
90 /100
Universal Acclaim
Based on 1 professional review
Aggregated from professional game critics and publications.
User Score
90 /100
Universal Acclaim
Based on 1 rating
Aggregated from player ratings across platforms worldwide.
Score Comparison
Critics
90
Users
90
Score Guide
90–100
Universal Acclaim
CriticsUsers
75–89
Generally Favorable
50–74
Mixed or Average
20–49
Generally Unfavorable
0–19
Overwhelming Dislike