The Amazing Virtual Sea-Monkeys cover art

The Amazing Virtual Sea-Monkeys

"Players are challenged to lead the newly hatched sea-monkeys to the safety of the Venus Shell, but must do so without any direct control over them."

Creature Labs·Conspiracy Entertainment· January 1, 2002· Main Game

Players are challenged to lead the newly hatched sea-monkeys to the safety of the Venus Shell, but must do so without any direct control over them.

Released 1 January 2002 for PlayStation and Game Boy Advance by Creature Labs, published by Conspiracy Entertainment. Rated E by ESRB.

Story

The player controls Nautila, a "babelfish" which is used to indirectly influence the environment within a huge water tank. Nautila has to suck up dangerous fish, clear rocks, supply food etc. for brine shrimps resembling the Sea Monkeys brand. The Sea Monkeys try to reach a Venus Shell as soon as they are hatched. If Nautila is not fast enough to clear the puzzles preventing the Sea Monkeys from reaching their shell, they will perish...

The Amazing Virtual Sea-Monkeys screenshots

The Amazing Virtual Sea-Monkeys screenshot 1
The Amazing Virtual Sea-Monkeys screenshot 2
The Amazing Virtual Sea-Monkeys screenshot 3
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The Amazing Virtual Sea-Monkeys trailer and videos

Gameplay video
Gameplay video

The Amazing Virtual Sea-Monkeys screenshots

The Amazing Virtual Sea-Monkeys screenshot 1
The Amazing Virtual Sea-Monkeys screenshot 2
The Amazing Virtual Sea-Monkeys screenshot 3
The Amazing Virtual Sea-Monkeys screenshot 4
The Amazing Virtual Sea-Monkeys screenshot 5
The Amazing Virtual Sea-Monkeys screenshot 6

Artwork & Box Art

The Amazing Virtual Sea-Monkeys artwork 1
PlayStation
Standard
NA
Jan 1, 2002
Game Boy Advance
Standard
NA
Dec 31, 2002
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