Tales of Symphonia: Dawn of the New World cover art

Tales of Symphonia: Dawn of the New World

"Set two years after the events of the award-winning Tales of Symphonia for the Nintendo GameCube, Dawn of the New World follows the journey of two new young heroes, Emil Castagnier and Marta Lualdi, as they seek to uncover the mystery of why their world has fallen into ruin."

Namco Tales Studio·Bandai Namco Entertainment· June 26, 2008· Main Game
65
Critic Score
2 reviews
65
User Score
51 ratings

Set two years after the events of the award-winning Tales of Symphonia for the Nintendo GameCube, Dawn of the New World follows the journey of two new young heroes, Emil Castagnier and Marta Lualdi, as they seek to uncover the mystery of why their world has fallen into ruin. In their quest, their paths will cross with the original cast of Tales of Symphonia including Lloyd and Colette, as well as a summon spirit known as Ratatosk who claims to be the lord of all monsters. Advancing the combination of story, characters and real-time battles of Tales of Symphonia, Dawn of the New World introduces a new monster recruitment feature in which players can capture more than 200 unique enemies and train them to actively participate in battle. Players can then feed these monsters to make them more effective, and even evolve them into several new fearsome forms. The game also features an updated real-time battle system that lets players move freely in all directions around the battlefield, execute powerful unison attacks and take advantage of a new elemental alignment system for even more strategic depth. Dawn of the New World gives players complete control over a full roster of Tales of Symphonia characters and ally monsters, letting them customize their adventure party into hundreds of unique combinations.

Released 26 June 2008 for Wii by Namco Tales Studio, published by Bandai Namco Entertainment. Rated PG by ACB, T by ESRB. About 35 hours to beat, 50 hours for everything. 4-player local co-op.

Story

Two years after the twin worlds of Sylvarant and Tethe'alla were merged into one, the land is thrown into turmoil. Maps have become useless, climates have gone wild, and old tensions between the two peoples have boiled over into open conflict. When the Church of Martel clashes with an insurgent group called the Vanguard, the city of Palmacosta is caught in the crossfire and burned in a massacre remembered as the Blood Purge, an atrocity blamed on the hero Lloyd Irving. Among the survivors is a timid boy named Emil Castagnier, who watches his parents die and vows to find answers. His path soon crosses with Marta Lualdi, a girl carrying the mysterious Core of Ratatosk, the slumbering spirit whose disturbance has thrown the world out of balance. Pledging himself as a Knight of Ratatosk, Emil sets out with Marta to restore harmony to a fractured world.

Tales of Symphonia: Dawn of the New World screenshots

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Tales of Symphonia: Dawn of the New World screenshots

Tales of Symphonia: Dawn of the New World screenshot 1
Tales of Symphonia: Dawn of the New World screenshot 2
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Tales of Symphonia: Dawn of the New World screenshot 11
Tales of Symphonia: Dawn of the New World screenshot 12

Artwork & Box Art

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Wii
Standard
AU
Nov 26, 2009
Wii
Standard
JP
Jun 26, 2008
Wii
Standard
NA
Nov 11, 2008
Wii
Standard
EU
Nov 13, 2009
Critic Score
65 /100
Mixed or Average
Based on 2 professional reviews
Aggregated from professional game critics and publications.
User Score
65 /100
Mixed or Average
Based on 51 ratings
Aggregated from player ratings across platforms worldwide.
Score Comparison
Critics
65
Users
65
Score Guide
90–100
Universal Acclaim
75–89
Generally Favorable
50–74
Mixed or Average
CriticsUsers
20–49
Generally Unfavorable
0–19
Overwhelming Dislike