Sword of Sodan cover art

Sword of Sodan

"Like Søren Grønbech's other game Datastorm, Sword of Sodan was most noted on the technical side, as the sprites were large and distinctive-looking."

Discovery Software International·Discovery Software International·Electronic Arts·Sega Enterprises, Ltd.·Innerprise·Bethesda Softworks·Tec Toy· December 31, 1989· Main Game
40
User Score
5 ratings

Like Søren Grønbech's other game Datastorm, Sword of Sodan was most noted on the technical side, as the sprites were large and distinctive-looking. Your task (as either a hero or heroine) is to dethrone the tyrannous Zoras the Necromancer, and avenge his killing of your father. There are 11 levels to take on, with indoor and outdoor settings. Your character has a range of sword-slashing and jumping moves, which must be used to their full effect if you are to make progress. The game features digitised sound and speech, as well as an action-replay feature, an unusual concept outside sports games at the time.

Sword of Sodan screenshots

Sword of Sodan screenshot 1
Sword of Sodan screenshot 2
Sword of Sodan screenshot 3
Sword of Sodan screenshot 4

Other versions of Sword of Sodan

Games like Sword of Sodan

Sword of Sodan screenshots

Sword of Sodan screenshot 1
Sword of Sodan screenshot 2
Sword of Sodan screenshot 3
Sword of Sodan screenshot 4

Artwork & Box Art

Sword of Sodan artwork 1
Sega Mega Drive/Genesis
Standard
EU
Dec 31, 1990
Sega Mega Drive/Genesis
Standard
NA
Dec 31, 1990
Amiga
Standard
EU
Dec 31, 1989
Sega Mega Drive/Genesis
Standard
BR
Sep 12, 1991
Mac
Standard
NA
Dec 31, 1993
Amiga
Standard
NA
Dec 31, 1990
Sega Mega Drive/Genesis
Standard
JP
Oct 11, 1991
User Score
40 /100
Generally Unfavorable
Based on 5 ratings
Aggregated from player ratings across platforms worldwide.
Score Guide
90–100
Universal Acclaim
75–89
Generally Favorable
50–74
Mixed or Average
20–49
Generally Unfavorable
Users
0–19
Overwhelming Dislike