Super Stardust cover art

Super Stardust

"Not only Super Stardust did equal its predecessor in every conceivable way, it added more flair, features, gameplay, special effects, colors and animations."

Bloodhouse·Housemarque·Team17·GameTek, Inc.· December 31, 1994· Main Game

Not only Super Stardust did equal its predecessor in every conceivable way, it added more flair, features, gameplay, special effects, colors and animations. Advertised as “the first true arcade shoot-em-up for home platforms”, the game was a critical and commercial success, receiving rave reviews, and was released on Amiga, Amiga CD32 and, in 1996, also on PC. To this day it’s still considered one of the most technically impressive Amiga and PC games ever made. Players controlled their trusty starship, which they could upgrade with five different weapons, missiles and shields. Super Stardust 96, the latest incarnation of the game, featured five different worlds (all connected via 3D hyperspace tunnels) and 30 levels chock-full of asteroids, enemies and bosses. A true arcade-quality experience for PC!

Released 31 December 1994 for Amiga CD32, DOS and Amiga by Bloodhouse and Housemarque, published by Team17 and GameTek, Inc.. Rated E by ESRB.

Super Stardust screenshots

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Other versions of Super Stardust

Games like Super Stardust

Super Stardust trailer and videos

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Gameplay video

Super Stardust screenshots

Super Stardust screenshot 1
Super Stardust screenshot 2
Super Stardust screenshot 3
Super Stardust screenshot 4
Super Stardust screenshot 5
Super Stardust screenshot 6
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Artwork & Box Art

Super Stardust artwork 1
Amiga CD32
Standard
EU
Dec 31, 1995
DOS
Standard
WW
Dec 31, 1996
Amiga
Standard
WW
Dec 31, 1994
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