
Streets of Rogue
"Streets of Rogue is a top-down rogue-lite with an emphasis on player agency and freedom."
Streets of Rogue is a top-down rogue-lite with an emphasis on player agency and freedom. It combines shooting, stealth, and role-playing elements in a procedurally generated city. Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities. In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.
Released 11 July 2019 for PlayStation 4, Nintendo Switch, Linux and Mac by Matt Dabrowski, published by tinyBuild. Rated 16 by USK, 15+ by GRAC. 2-player local co-op.
Story
In a sprawling, chaotic city ruled by a corrupt and tyrannical Mayor, an underground movement known as the Resistance plots to overthrow him and seize control of City Hall. Operating out of a hidden Home Base populated by Resistance Leaders and a colorful cast of would-be revolutionaries, the movement enlists all manner of citizens to fight its cause. Its recruits are anything but ordinary: a scientist, a bartender, a gorilla, a shapeshifter, a werewolf, a hardened soldier, and countless other misfits, each with their own quirks, talents, and ways of causing trouble. To reach the Mayor, they must claw their way up through the layered districts of the metropolis, from the grimy Slums and Industrial zones to the Park, Downtown, Uptown, and finally the Mayor Village. Whether through stealth, sabotage, bribery, brute force, or sheer anarchy, every recruit forges their own path toward toppling the regime.
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