Shinobi cover art

Shinobi

"The five missions in the game are each three or four stages long."

Team Shinobi·Asmik Corporation·Virgin Mastertronic·Sega Enterprises, Ltd.·The Sales Curve· November 16, 1987· Main Game
60
Critic Score
2 reviews
62
User Score
51 ratings

The five missions in the game are each three or four stages long. Several hostages are being held in each stage; Joe must rescue all of them before he is allowed to finish the stage. The last stage in each mission has no hostages, but instead features a powerful boss character whom Joe must defeat. After completing each of the first four missions the player is taken to a bonus stage, where he can earn an extra life if he is able to kill all of the ninjas leaping towards him. Completing the fifth mission ends the game. Also, once the fifth mission begins, continues are no longer allowed; the player has to finish the game with however many lives he has left at that point. If the player earns a place on the high score board, the number of credits it took him to get that score is displayed along with his score. Joe's standard weapons are an unlimited supply of shuriken, along with punches and kicks when attacking at close range. One hostage per stage gives him a power-up. When powered-up, his throwing stars are replaced by a gun that fires large, explosive bullets, and his close-range attack becomes a katana slash. Joe can also perform "ninja magic," which may be used only once per stage and kills (or damages, in the case of bosses) all enemies on the screen. The game also allows the enemies to hide behind boxes or use shields to block Musashi's shurikens.[4] Joe can be killed with one hit, provided he is hit by a projectile or melee attack, but if he does not find himself in those situations, the player can touch regular enemies and just be pushed back without being damaged. Since most enemies appear in the same place on each level, it is possible to master the game by memorizing their locations and devising patterns to defeat them. At the end of each stage, the player receives score bonuses based on performance. Completing the stage without using ninja magic or without using any throwing stars or bullets earns the player a point bonus. The player has three minutes to complete each stage; remaining time at the end of the stage is also converted to bonus points and added to the player's score.

Released 16 November 1987 for Amiga, Arcade, Amstrad CPC and TurboGrafx-16/PC Engine by Team Shinobi, published by Asmik Corporation and Virgin Mastertronic. Rated B by CERO, 12 by PEGI.

Story

The player controls a ninja named Joe Musashi who has to stop a criminal organization called "Zeed" who are kidnapping the children of his ninja clan. Through five missions (consisting of three stages for the first mission and four stages each for the rest), Musashi must make his way to Zeed's headquarters and free all the hostages in the first two or three stages before confronting the boss at the final stage of each mission. At the start of each mission, the player is shown their objective, followed by a file containing a photograph of the enemy boss and a map display pinpointing the location of the next stage.

Shinobi screenshots

Shinobi screenshot 1
Shinobi screenshot 2
Shinobi screenshot 3
Shinobi screenshot 4
Shinobi screenshot 5
Shinobi screenshot 6
Shinobi screenshot 7
Shinobi screenshot 8

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Gameplay video
Gameplay video

Shinobi screenshots

Shinobi screenshot 1
Shinobi screenshot 2
Shinobi screenshot 3
Shinobi screenshot 4
Shinobi screenshot 5
Shinobi screenshot 6
Shinobi screenshot 7
Shinobi screenshot 8

Artwork & Box Art

Shinobi artwork 1
Shinobi artwork 2
Amiga
Standard
NA
Dec 31, 1989
Arcade
Standard
JP
Nov 16, 1987
Amstrad CPC
Standard
EU
Dec 31, 1989
TurboGrafx-16/PC Engine
Standard
JP
Dec 8, 1989
ZX Spectrum
Standard
EU
Dec 31, 1989
Amiga
Standard
EU
Dec 31, 1989
Commodore C64/128/MAX
Standard
EU
Dec 31, 1989
Atari ST/STE
Standard
EU
Dec 31, 1989
DOS
Standard
NA
Dec 31, 1989
DOS
Standard
EU
Dec 31, 1989
MSX
Standard
EU
Dec 31, 1989
Critic Score
60 /100
Mixed or Average
Based on 2 professional reviews
Aggregated from professional game critics and publications.
User Score
62 /100
Mixed or Average
Based on 51 ratings
Aggregated from player ratings across platforms worldwide.
Score Comparison
Critics
60
Users
62
Score Guide
90–100
Universal Acclaim
75–89
Generally Favorable
50–74
Mixed or Average
CriticsUsers
20–49
Generally Unfavorable
0–19
Overwhelming Dislike