ROCKET FACTORY
Rocket Factory
"The player has the ability to create a rocket by defining the nose, fins, payload, and engine of their rocket."
The player has the ability to create a rocket by defining the nose, fins, payload, and engine of their rocket. They can even create a custom paint job. The rocket can then be launched to determine its maximum altitude. There is also an option called Cloud Chaser, where the player is given a desired height for their rocket's trajectory, and they must try to create a rocket that meets this requirement. Bonus points are awarded based upon the payload attached.
Released 31 December 1992 for Apple II. Single player.
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Apple II
Standard
NA
Dec 31, 1992
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