
QL Pawn
"The aim of this interactive fiction is to escape from the land of Kerovnia, where strange occurrences are routine."
The aim of this interactive fiction is to escape from the land of Kerovnia, where strange occurrences are routine. QL Pawn features a command interpreter which allows a very free use of English language instructions - it understands a wide range of words and accepts complex grammatical constructions.
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Artwork & Box Art
Sinclair QL
Standard
EU
Dec 31, 1985
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