Pac-Land cover art
Games / Platform / Arcade / Pac-Man

Pac-Land

"Pac-Land itself is split into trips."

Namco·Grandslam Entertainments·Enix· August 1, 1984· Main Game
64
User Score
22 ratings

Pac-Land itself is split into trips. In each of these trips the objective is to get the fairy (that is kept under Pac-man's hat) to Fairyland and also to return home to Pac-Man's house. The majority of the trip involves moving from left to right avoiding various obstacles such as the enemy ghosts, water spurts and quicksand traps. Each trip is divided into a number of rounds, the end of which provides Pac-Man with bonus points depending on how much time he has left and also his position in jumping at the end of each round. If the player runs out of time before finishing the round, Sue, the purple ghost, will speed up rapidly. The penultimate round of a trip ends with Pac-Man entering Fairyland and returning the fairy under his hat to the Fairy Queen. In return the Fairy Queen gives Pac-Man magic boots. For the final round of the trip, Pac-Man has to travel from right to left back home. For assistance he uses the magic boots, which allow him to jump repeatedly while in mid-air. Once Pac-Man completes the trip, he is greeted by Ms. Pac-Man and Baby Pac-Man. In the US release of the game, Pac-Man's cat and dog in the cartoon series, Sour Puss and Chomp-Chomp, are also there to welcome Pac-Man home. Pac-Man then begins his next trip following the same objectives as before, although the difficulty increases. As in the original Pac-Man, there are fruit which appear to eat for bonus points and power pellets to turn the ghosts blue and vulnerable. A hidden item (sometimes accidentally dropped by the ghosts) is a Flagship from Galaxian, which rewards 7650 points when collected (a reference to Namco's goroawase number of 765). The Galaxian Flagship is a long running cameo that appears in the Namco-made Pac-Man games. There are also hidden bonuses in the game, eating ghosts in a certain order will give extra time and pushing an obstacle in the opposite direction can give extra lives, invincibility, and balloons to collect for points and warps.

Released 1 August 1984 for Amiga, Arcade, iOS and PC-8800 Series by Namco, published by Grandslam Entertainments and Enix. Rated E by ESRB, 3 by PEGI. Up to 2 players locally.

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Pac-Land screenshot 1
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Pac-Land screenshot 3

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Pac-Land screenshots

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Artwork & Box Art

Pac-Land artwork 1
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Amiga
Standard
EU
Dec 31, 1989
Arcade
Standard
JP
Aug 1, 1984
iOS
Standard
WW
Dec 31, 2012
PC-8800 Series
Standard
JP
Oct 1, 1985
Sharp X68000
Standard
JP
Dec 1, 1994
TurboGrafx-16/PC Engine
Standard
JP
Jun 1, 1989
Atari ST/STE
Standard
EU
Dec 31, 1989
User Score
64 /100
Mixed or Average
Based on 22 ratings
Aggregated from player ratings across platforms worldwide.
Score Guide
90–100
Universal Acclaim
75–89
Generally Favorable
50–74
Mixed or Average
Users
20–49
Generally Unfavorable
0–19
Overwhelming Dislike