Marc Ecko's Getting Up: Contents Under Pressure cover art

Marc Ecko's Getting Up: Contents Under Pressure

"Play as Trane, a "toy" graffiti artist with the street smarts, athletic prowess and vision to become an "All City King" - the most reputable of all graffiti artists."

General Arcade·The Collective·Devolver Digital·Atari, Inc.· February 14, 2006· Main Game
61
Critic Score
4 reviews
65
User Score
42 ratings

Play as Trane, a "toy" graffiti artist with the street smarts, athletic prowess and vision to become an "All City King" - the most reputable of all graffiti artists. Along your quest, uncover the mayor's deep, dark secret and use your fighting talents and high-wire graffiti to expose the city's leader as a corrupt tyrant. As you struggle to save a neighborhood from an oppressive government, one question stands out: What if graffiti could change the world? Risk your life battling city authorities and rival graf gangs - mere obstacles in your attempt to get your tag up. And in this city, not just any tag will do. You have to "Get IN, Get UP and Get OUT". Combat: master a unique fighting technique and use improvised weapons Graffiti: create tags in pressure situations, using multiple skills and styles Intuition: follow your sixth sense to find the best spots to tag Sneak mode: infiltrate areas and avoid capture as you creep silently through the city Navigation: utilize a unique guidance system to "get up" and tag

Released 14 February 2006 for Xbox, PlayStation 2 and PC (Microsoft Windows) by General Arcade and The Collective, published by Devolver Digital and Atari, Inc.. Rated M by ESRB, RC by ACB. About 12 hours to beat, 16 hours for everything.

Story

You are Trane, a "toy" graffiti artist with the street smarts, athletic prowess and vision to become an "All City King" - the most reputable of all graffiti artists. Along your quest, uncover the mayor's deep, dark secret. Use your fighting talents and highwire graf to expose the city's leader as a corrupt tyrant.

As you struggle to save a neighbourhood from an oppressive government, one question stands out: What if graffiti could change the world? Risk your life battling city authorities and rival graf gangs - mere obstacles in your attempt to get your tag up. And in this city, not just any tag will do. You'll have to "Get IN, Get UP and Get OUT".

Marc Ecko's Getting Up: Contents Under Pressure screenshots

Marc Ecko's Getting Up: Contents Under Pressure screenshot 1
Marc Ecko's Getting Up: Contents Under Pressure screenshot 2
Marc Ecko's Getting Up: Contents Under Pressure screenshot 3
Marc Ecko's Getting Up: Contents Under Pressure screenshot 4
Marc Ecko's Getting Up: Contents Under Pressure screenshot 5

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Game Intro
Game Intro

Marc Ecko's Getting Up: Contents Under Pressure screenshots

Marc Ecko's Getting Up: Contents Under Pressure screenshot 1
Marc Ecko's Getting Up: Contents Under Pressure screenshot 2
Marc Ecko's Getting Up: Contents Under Pressure screenshot 3
Marc Ecko's Getting Up: Contents Under Pressure screenshot 4
Marc Ecko's Getting Up: Contents Under Pressure screenshot 5

Artwork & Box Art

Marc Ecko's Getting Up: Contents Under Pressure artwork 1
Marc Ecko's Getting Up: Contents Under Pressure artwork 2
Marc Ecko's Getting Up: Contents Under Pressure artwork 3
Xbox
Standard
NA
Feb 14, 2006
PlayStation 2
Standard
EU
Feb 24, 2006
PC (Microsoft Windows)
Standard
EU
Feb 24, 2006
PC (Microsoft Windows)
Standard
WW
Dec 12, 2013
Xbox
Standard
EU
Feb 24, 2006
PC (Microsoft Windows)
Standard
NA
Feb 14, 2006
PlayStation 2
Standard
NA
Feb 14, 2006
Critic Score
61 /100
Mixed or Average
Based on 4 professional reviews
Aggregated from professional game critics and publications.
User Score
65 /100
Mixed or Average
Based on 42 ratings
Aggregated from player ratings across platforms worldwide.
Score Comparison
Critics
61
Users
65
Score Guide
90–100
Universal Acclaim
75–89
Generally Favorable
50–74
Mixed or Average
CriticsUsers
20–49
Generally Unfavorable
0–19
Overwhelming Dislike