Karaoke Revolution Party cover art

Karaoke Revolution Party

"Along with singing the songs, Karaoke Revolution Party also requires players to hit their marks on the pads as well as the notes on the screen."

Harmonix Music Systems·Konami· December 8, 2005· Main Game
77
Critic Score
2 reviews
53
User Score
4 ratings

Along with singing the songs, Karaoke Revolution Party also requires players to hit their marks on the pads as well as the notes on the screen. Along with the trademark vocal lines that scroll across the screen there are now occasional directional arrows to tell gamers when to jump on a particular direction. This is far from the aerobic insanity of the DDR games which can easily build up a sweat as dancers frantically try to keep putting their feet in the right place. Instead, the mode offers more of a light choreography addition to the game. Instead of the usual three dozen songs that the previous games have included, KRP sports 50 tracks that include some classics like "Sweet Caroline" and "Do You Really Want To Hurt Me" as well as modern hits like "Crazy in Love" and "I Don't Wanna Be."

Released 8 December 2005 for Nintendo GameCube, PlayStation 2 and Xbox by Harmonix Music Systems, published by Konami. Rated E10+ by ESRB.

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Artwork & Box Art

Karaoke Revolution Party artwork 1
Nintendo GameCube
Standard
WW
Dec 8, 2005
PlayStation 2
Standard
WW
Dec 8, 2005
Xbox
Standard
WW
Dec 8, 2005
Critic Score
77 /100
Generally Favorable
Based on 2 professional reviews
Aggregated from professional game critics and publications.
User Score
53 /100
Mixed or Average
Based on 4 ratings
Aggregated from player ratings across platforms worldwide.
Score Comparison
Critics
77
Users
53
Score Guide
90–100
Universal Acclaim
75–89
Generally Favorable
Critics
50–74
Mixed or Average
Users
20–49
Generally Unfavorable
0–19
Overwhelming Dislike