Heavy Metal: Geomatrix cover art
Games / Fighting / Arcade / Heavy Metal

Heavy Metal: Geomatrix

"Based on the Heavy Metal world created by Kevin Eastman and Simon Bisley, this fighting title allows you to take control of a team of three fighters, ranging from a basic all-rounder, or a lightning fast female to a huge bulky mass of power."

Capcom·Bigben Interactive·Sega Corporation· July 12, 2001· Main Game

Based on the Heavy Metal world created by Kevin Eastman and Simon Bisley, this fighting title allows you to take control of a team of three fighters, ranging from a basic all-rounder, or a lightning fast female to a huge bulky mass of power. Of course, they are all a mix of human and humanoid, and depending on their strengths, have a range of different moves and styles. The main aim of the game is to defeat each of the opposing 3-man teams ahead of you, and dominate cyberspace. The game mixes a little of Street Fighter with a dash of Virtual On, allowing you to fight in close or use long range attacks all inside a 3D landscape.

Released 12 July 2001 for Dreamcast and Arcade by Capcom, published by Bigben Interactive and Sega Corporation. Rated M by ESRB. About 12 hours to beat, 23 hours for everything.

Heavy Metal: Geomatrix screenshots

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Heavy Metal: Geomatrix screenshots

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Artwork & Box Art

Heavy Metal: Geomatrix artwork 1
Dreamcast
Standard
JP
Jul 12, 2001
Arcade
Standard
JP
Dec 31, 2001
Dreamcast
Standard
EU
Apr 12, 2002
Dreamcast
Standard
NA
Sep 13, 2001
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