Hang-On cover art

Hang-On

"Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985."

Sega Enterprises, Ltd.· July 1, 1985· Main Game
68
User Score
22 ratings

Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.

Story

Hang On is the 3-D motorcycle race game that's taken the arcades by storm. Race through grasslands, seasides, valleys, nighttime city scapes and, of course, motorcycle racecourses. This game is so fast it even gives you special techniques like Hang-on and Counter-steering for taking the corners.

Hang-On screenshots

Hang-On screenshot 1
Hang-On screenshot 2
Hang-On screenshot 3
Hang-On screenshot 4

Other versions of Hang-On

Games like Hang-On

Hang-On trailer and videos

Gameplay video
Gameplay video

Hang-On screenshots

Hang-On screenshot 1
Hang-On screenshot 2
Hang-On screenshot 3
Hang-On screenshot 4

Artwork & Box Art

Hang-On artwork 1
Arcade
Standard
WW
Jul 1, 1985
User Score
68 /100
Mixed or Average
Based on 22 ratings
Aggregated from player ratings across platforms worldwide.
Score Guide
90–100
Universal Acclaim
75–89
Generally Favorable
50–74
Mixed or Average
Users
20–49
Generally Unfavorable
0–19
Overwhelming Dislike