
Grapple Souls
"I wanted to see if I could capture the deliberate, punishing combat that makes these games work."
I wanted to see if I could capture the deliberate, punishing combat that makes these games work. This isn't a sprawling 100 hour RPG. It's a small, focused slice of a world that doesn't care if you live or die. If you miss slowly opening doors like an anime character, you'll love this.
Grapple Souls screenshots
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Artwork & Box Art
PC (Microsoft Windows)
Standard
WW
Jan 21, 2026
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