Gradius: The Interstellar Assault cover art
Games / Shooter / Gradius

Gradius: The Interstellar Assault

"Gradius: The Interstellar Assault retains the traditional horizontal scrolling gameplay from the Gradius series."

·Konami· August 9, 1991· Main Game
68
User Score
12 ratings

Gradius: The Interstellar Assault retains the traditional horizontal scrolling gameplay from the Gradius series. Once again the player takes control of the Vic Viper and flies through five different stages destroying Bacterion's army. The game retains the traditional power-up bar from the original Gradius. The player can speed-up multiple times, use missiles, shoot double firepower or lasers, use several options at a time and use the classic shield (although it is referred to as a forcefield). However, before each game is started or continued, the player is given a "Weapon Select" screen. Here the player can choose between one of three settings for the missiles, double firepower, and lasers.

Gradius: The Interstellar Assault screenshots

Gradius: The Interstellar Assault screenshot 1
Gradius: The Interstellar Assault screenshot 2
Gradius: The Interstellar Assault screenshot 3

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Gameplay video

Gradius: The Interstellar Assault screenshots

Gradius: The Interstellar Assault screenshot 1
Gradius: The Interstellar Assault screenshot 2
Gradius: The Interstellar Assault screenshot 3

Artwork & Box Art

Gradius: The Interstellar Assault artwork 1
Game Boy
Standard
NA
Jan 1, 1992
Game Boy
Standard
JP
Aug 9, 1991
Game Boy
Standard
EU
Dec 31, 1992
User Score
68 /100
Mixed or Average
Based on 12 ratings
Aggregated from player ratings across platforms worldwide.
Score Guide
90–100
Universal Acclaim
75–89
Generally Favorable
50–74
Mixed or Average
Users
20–49
Generally Unfavorable
0–19
Overwhelming Dislike