Dungeon Master cover art

Dungeon Master

"Dungeon Master established several new standards for role playing and computer games in general."

FTL Games·Psygnosis·JVC Musical Industries·Victor Musical Industries· December 15, 1987· Main Game
86
User Score
27 ratings

Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view. Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other factors in immersiveness were the then-revolutionary use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting.

Released 15 December 1987 for FM Towns, Sharp X68000, Apple IIGS and Super Nintendo Entertainment System by FTL Games, published by Psygnosis and JVC Musical Industries. About 20 hours to beat.

Dungeon Master screenshots

Dungeon Master screenshot 1
Dungeon Master screenshot 2
Dungeon Master screenshot 3
Dungeon Master screenshot 4

Dungeon Master DLC & expansions

Games like Dungeon Master

Dungeon Master trailer and videos

Gameplay video
Gameplay video

Dungeon Master screenshots

Dungeon Master screenshot 1
Dungeon Master screenshot 2
Dungeon Master screenshot 3
Dungeon Master screenshot 4

Artwork & Box Art

Dungeon Master artwork 1
FM Towns
Standard
JP
Nov 1, 1989
Sharp X68000
Standard
JP
Jan 26, 1990
Apple IIGS
Standard
NA
Dec 31, 1989
Super Nintendo Entertainment System
Standard
NA
Jun 1, 1993
Atari ST/STE
Standard
EU
Dec 31, 1988
DOS
Standard
NA
Dec 31, 1992
Super Nintendo Entertainment System
Standard
EU
Dec 31, 1992
Super Famicom
Standard
JP
Dec 20, 1991
Amiga
Standard
EU
Dec 31, 1991
DOS
Standard
EU
Dec 31, 1992
Amiga
Standard
NA
Dec 31, 1988
Atari ST/STE
Standard
NA
Dec 15, 1987
User Score
86 /100
Generally Favorable
Based on 27 ratings
Aggregated from player ratings across platforms worldwide.
Score Guide
90–100
Universal Acclaim
75–89
Generally Favorable
Users
50–74
Mixed or Average
20–49
Generally Unfavorable
0–19
Overwhelming Dislike