Defcon 5 cover art

Defcon 5

"The main game takes place in a first-person view inside the complex."

Millennium Interactive·Vic Tokai· November 24, 1995· Main Game
70
Critic Score
1 reviews
70
User Score
1 ratings

The main game takes place in a first-person view inside the complex. Trams connect the maze-like living areas to a handful of manned turrets outside. You must shuttle between shooting down waves of fighters in the turrets, and scouring the base levels for card keys during the down time. A third consideration is the "Virtual Operating System" controlling all major base functions. You use this interface to repair damage from attacks, monitor intruders, and place robot sentries to guard key passages. As you find more access keys, you can increase the software's efficiency to the point that you can command turrets remotely, or set them to auto-attack with a high degree of success. As defending the base becomes more automated and efficient, you have more time to search the levels for keys. Your ultimate goal is to find the clearance to self-destruct the base, defend your escape shuttle, and get out alive.

Released 24 November 1995 for Sega Saturn, DOS, PlayStation and 3DO Interactive Multiplayer by Millennium Interactive, published by Vic Tokai. Rated E by ESRB.

Defcon 5 screenshots

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Gameplay Video
Gameplay Video

Defcon 5 screenshots

Defcon 5 screenshot 1
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Artwork & Box Art

Defcon 5 artwork 1
Sega Saturn
Standard
NA
Feb 1, 1996
DOS
Standard
NA
Dec 31, 1995
PlayStation
Standard
NA
Nov 24, 1995
3DO Interactive Multiplayer
Standard
JP
May 17, 1996
Critic Score
70 /100
Mixed or Average
Based on 1 professional review
Aggregated from professional game critics and publications.
User Score
70 /100
Mixed or Average
Based on 1 rating
Aggregated from player ratings across platforms worldwide.
Score Comparison
Critics
70
Users
70
Score Guide
90–100
Universal Acclaim
75–89
Generally Favorable
50–74
Mixed or Average
CriticsUsers
20–49
Generally Unfavorable
0–19
Overwhelming Dislike