Cyberbots: Fullmetal Madness cover art

Cyberbots: Fullmetal Madness

"The premise in Cyberbots is similar to Armored Warriors, albeit it features only a maximum of two playable characters on screen as opposed to three."

Capcom· April 20, 1995· Main Game
66
User Score
7 ratings

The premise in Cyberbots is similar to Armored Warriors, albeit it features only a maximum of two playable characters on screen as opposed to three. It features a range of selectable options, parts, and mecha that allow the player to tailor their play style to their preferences. Similar to the Armored Core series, different legs (which affect movement abilities), arms (which affect reach and melee capabilities), and weapons can be mixed and matched between the selectable robots available to the player. Gameplay in Cyberbots is similar to other Capcom-created fighting games, with a medium-sized command list of attacks available to each robot. Battles are a duel-format affair, with players and the computer fighting one another to advance to the next battle.

Released 20 April 1995 for Arcade, PlayStation, Sega Saturn and PlayStation 3 by Capcom. Rated A by CERO, E by ESRB.

Story

Set at the end of the 21st century, the game takes place in a world in which humanity has expanded beyond Earth and begun colonizing deep space. Earth Force, a military organization consisting of large mechs and their pilots, defends Earth’s interests and serves as the colonies’ primary line of defense.

Players select one of six pilots and one of twelve mechs, then engage in 2D battles. Winning battles allows mechs to be upgraded and customized with new parts and weapons. The game’s story reveals further information about Earth Force and its experiments, while the actions of the selected character contribute to the outcome of Earth’s future.

Cyberbots: Fullmetal Madness screenshots

Cyberbots: Fullmetal Madness screenshot 1
Cyberbots: Fullmetal Madness screenshot 2
Cyberbots: Fullmetal Madness screenshot 3
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Gameplay Video
Gameplay Video

Cyberbots: Fullmetal Madness screenshots

Cyberbots: Fullmetal Madness screenshot 1
Cyberbots: Fullmetal Madness screenshot 2
Cyberbots: Fullmetal Madness screenshot 3
Cyberbots: Fullmetal Madness screenshot 4
Cyberbots: Fullmetal Madness screenshot 5
Cyberbots: Fullmetal Madness screenshot 6

Artwork & Box Art

Cyberbots: Fullmetal Madness artwork 1
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Cyberbots: Fullmetal Madness artwork 3
Cyberbots: Fullmetal Madness artwork 4
Cyberbots: Fullmetal Madness artwork 5
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Arcade
Standard
JP
Apr 20, 1995
PlayStation
Standard
WW
Jan 25, 1998
Sega Saturn
Standard
JP
Mar 28, 1997
PlayStation 3
Standard
JP
Feb 9, 2011
Digital Compatibility Release
PlayStation 3
Standard
NA
Sep 13, 2011
Digital Compatibility Release
PlayStation Portable
Standard
JP
Feb 9, 2011
Digital Compatibility Release
PlayStation Portable
Standard
NA
Sep 13, 2011
Digital Compatibility Release
User Score
66 /100
Mixed or Average
Based on 7 ratings
Aggregated from player ratings across platforms worldwide.
Score Guide
90–100
Universal Acclaim
75–89
Generally Favorable
50–74
Mixed or Average
Users
20–49
Generally Unfavorable
0–19
Overwhelming Dislike