COMMAND AT YOUR OWN RISK

Command at Your Own Risk

"Grab your friends, put the game on the TV, and take command of a starship together."

Small Time Studios· Main Game

Grab your friends, put the game on the TV, and take command of a starship together. Only the host needs to own Command at Your Own Risk. Everyone else joins from their phone or a web browser with a room code. Nothing to install, no account to make. Each player takes a Station Console on the bridge: Captain, Helm, Engineering, Tactical, Science, Comms, Operations or Pilot. Every console has a real job. Helm flies the ship, Engineering keeps the reactor from cooking everyone, Tactical picks targets and fires, Science scans what's out there, and the Captain tries to keep it all together by shouting orders across the living room. Fight pirates, haul cargo, chase bounties, answer distress calls, dock at space stations to trade and repair, and poke at strange anomalies you probably should have left alone. Up to eight crew can play. Three to six is the sweet spot, and automation covers any empty seats. Your ship and your career carry over between sessions, and so do your mistakes. If your hull hits zero, that ship is gone for good. Earn credits, unlock new parts, and build your next ship piece by piece in the snap-together ship designer.

Announced for PC (Microsoft Windows) and Mac. 8-player online co-op.

Story

The galaxy is split between six factions, and none of them asked for your opinion. The Klendath are an insectoid hive that wants every other civilization gone, and their pirate raiders haunt the shipping lanes. The Quinid will help you or sell you out, depending on which pays better. The Ultrairy are peaceful explorers until someone gives them a reason not to be. The Varkesh, Sylarin and Tessari each keep their own borders, rules and grudges.

You're a small crew in a weak starter ship with a thousand credits to your name. Every sector belongs to someone. Trade with the right people, help the right ships, and your reputation opens doors. Pick the wrong fight, and the whole bridge gets to watch what happens next.

Command at Your Own Risk screenshots

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