Colors of V cover art

Colors of V

"A vector dungeon on a monochrome tube, lit by three subtractive colour gels."

Ioannis Tzanellis·7 Towers Soft Games· October 15, 2026· Main Game

A vector dungeon on a monochrome tube, lit by three subtractive colour gels. Drop a gel and half the room stops existing: a wall you cannot see is not solid, an enemy you cannot see is frozen and cannot be shot. The colour channel is the collision layer, so sight and physics never drift.

Story

What you cannot see cannot see you!

Invisible is not hidden. It is absent. A wall you cannot see is not solid and you walk straight

through it. A trap you cannot see cannot cut you. An enemy you cannot see is frozen — and cannot

be shot. Visibility and collision are the same channel, so they can never disagree with each

other, and every gel swap rewrites the floor plan under your feet.

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Trailer
Trailer

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Artwork & Box Art

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PC (Microsoft Windows)
Standard
WW
Oct 15, 2026
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