Championship Lode Runner cover art

Championship Lode Runner

"The object of the game is to pick up all the gold pieces (which appear as piles of gold) and get them to the top."

Brøderbund Software·Brøderbund Software·Sony Computer Entertainment Japan Asia·Sega Enterprises, Ltd.·SystemSoft·Soft Pro International· December 31, 1984· Main Game

The object of the game is to pick up all the gold pieces (which appear as piles of gold) and get them to the top. Using non-violent methods, enemies had to be overcome. Bumping into enemies cost the player a life and all of his hard-earned gold pieces. Fifty of the hardest levels ever designed are used and they had to be tackled in proper sequential order. While games can be saved, the player automatically loses a life for restoring his game.

Released 31 December 1984 for Apple II, Atari 8-bit, Commodore C64/128/MAX and DOS by Brøderbund Software and Brøderbund Software, published by Sony Computer Entertainment Japan Asia and Sega Enterprises, Ltd.. Rated A by CERO.

Championship Lode Runner screenshots

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Championship Lode Runner screenshots

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Artwork & Box Art

Championship Lode Runner artwork 1
Apple II
Standard
NA
Dec 31, 1984
Atari 8-bit
Standard
NA
Dec 31, 1985
Commodore C64/128/MAX
Standard
NA
Dec 31, 1985
Commodore C64/128/MAX
Standard
EU
Dec 31, 1984
DOS
Standard
NA
Dec 31, 1984
FM-7
Standard
JP
Dec 31, 1985
MSX
Standard
JP
Dec 31, 1986
PC-8800 Series
Standard
JP
Oct 1, 1985
PC-9800 Series
Standard
JP
Dec 31, 1985
Sharp X1
Standard
JP
Dec 31, 1986
SG-1000
Standard
JP
Dec 31, 1985
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