
Castlevania: Symphony of the Night
"Having been awoken from his eternal slumber by the reappearance of Castlevania, Alucard must once again face the evil minions of darkness."
Having been awoken from his eternal slumber by the reappearance of Castlevania, Alucard must once again face the evil minions of darkness. Use your vampiric powers, along with weapons, potions, and other magical relics to change the tide of battle. A mixture of platform and role-playing action with many hidden areas and secrets. Can you discover them all?
Released 20 March 1997 for Xbox 360, PlayStation, PlayStation 3 and PlayStation Portable by Konami Computer Entertainment Tokyo, published by Konami. Rated 12 by PEGI, 12 by ClassInd. About 12 hours to beat, 19.5 hours for everything.
Story
The game's story takes place during the year 1797, 5 years after the events of Rondo of Blood and begins with Richter Belmont's defeat of Count Dracula, mirroring the end of the former game. However, despite Dracula being defeated, Richter vanishes without a trace. Castlevania rises again five years later, and while there are no Belmonts to storm the castle, Alucard, the son of Dracula, awakens from his self-induced sleep, and decides to investigate what transpired during his slumber.
Meanwhile, Maria Renard, Richter's sister-in-law, enters Castlevania herself to search for the missing Richter. She assists Alucard multiple times throughout the game.
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