Blagger cover art

Blagger

"The game is divided into a series of single-screen levels."

Alligata Software Ltd.·Amsoft· December 31, 1983· Main Game

The game is divided into a series of single-screen levels. The goal of the player on each screen is manipulate Blagger, a burglar, to collect the scattered keys and then reach the safe. The keys must be collected and the safe opened in a set amount of time. Blagger can walk either left or right, or jump left or right. The jumping action is in a fixed pattern and cannot be altered once initiated. Gameplay reduces to learning the best order in which to collect the keys, and correct timing of movements and jumping. Hazards Not all platforms are solid, some decay once Blagger has walked on them. Other platforms serve to move Blagger in a particular direction. Blagger will die if he touches cacti, one of the moving enemy obstacles of the level or if he falls a certain distance. The moving enemies vary from level to level, and include cars, aliens, mad hatters, and giant mouths. The movement of the enemies is of a fixed pattern, repeatedly travelling from one point to another and back again. The BBC and Electron versions feature floating 'RG's as hazards (R.G. being the initials of the programmer of those versions, R.S. Goodley).

Blagger screenshots

Blagger screenshot 1
Blagger screenshot 2
Blagger screenshot 3

Games like Blagger

Blagger trailer and videos

Gameplay Video
Gameplay Video

Blagger screenshots

Blagger screenshot 1
Blagger screenshot 2
Blagger screenshot 3

Artwork & Box Art

Blagger artwork 1
Acorn Electron
Standard
EU
Dec 31, 1984
Amstrad CPC
Standard
EU
Dec 1, 1984
Amstrad PCW
Standard
EU
Dec 31, 1987
BBC Microcomputer System
Standard
EU
Dec 31, 1984
Commodore 16
Standard
EU
May 1, 1985
Commodore C64/128/MAX
Standard
EU
Dec 31, 1983
Commodore Plus/4
Standard
EU
May 1, 1985
MSX
Standard
EU
Dec 31, 1984
📋
No review data available for this title yet.