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Baroque Syndrome

"The game is played as an interactive novel, with 2D still pictures of settings and characters being the main graphic elements, and all actions being described via scrolling texts."

Sting· July 27, 2000· Main Game

The game is played as an interactive novel, with 2D still pictures of settings and characters being the main graphic elements, and all actions being described via scrolling texts. At several intervals you will have to make a choice that branches the plot in different directions, but that's all the interaction you get to make.

Released 27 July 2000 for Android, PlayStation 3, PlayStation Portable and iOS by Sting. Rated C by CERO.

Story

The Armageddon came. A huge Heat Wave ruined the planet, humans have mutated into strange creatures who worship strange gods, trying to exterminate each other in bloody wars, and Ikei demons populate the surface of the planet. In the middle of the wasteland stands the Nerve Tower. Nobody knows what it is: the symbol of evil or the final hope for salvation, because nobody ever dared to enter it. But the hero of the game is determined to explore the tower, and perhaps to cleanse the world of evil once and for all.

Set after a world-altering cataclysm called the Blaze that took place on May 14, 2032, Baroque focuses on a nameless, mute, and amnesiac protagonist. Early on, he finds himself tasked with purifying the Meta-Beings, once-human creatures that have lost themselves to the delusions inside them, and reaching the bottom floor of a tower to gain redemption for his forgotten sin. Through his interactions with the other characters and unlocked cutscenes, the player learns about the back-story and characters.

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Android
Standard
WW
Jan 12, 2019
PlayStation 3
Standard
JP
Feb 27, 2008
Digital Compatibility Release
PlayStation Portable
Standard
JP
Feb 27, 2008
Digital Compatibility Release
iOS
Standard
WW
Jan 12, 2019
PlayStation
Standard
JP
Jul 27, 2000
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