
Ascendancy
"Ascendancy is similar to, but nevertheless very different from, Master of Orion."
Ascendancy is similar to, but nevertheless very different from, Master of Orion. You play one of many races, each with a special ability and special character traits, who set off to explore space, erect colonies (which can each have individual purposes, depending on their raw materials) and engage in battles when you clash with others who have the same goals. Weapons on the ships use power, which has to be supplied somehow. This game introduces many original concepts, such as the Research Tree - a special scientific display in which discoveries are depicted as icons connected by lines to the "parent" technological breakthroughs and "child" ones, similar to the technology advances in Civilization, but presented in a much more visual way.
Released 5 August 1995 for DOS and iOS by The Logic Factory, published by Virgin Interactive Entertainment and Broderbund. About 20 hours to beat, 200 hours for everything.
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