Armalyte cover art

Armalyte

"The aim of Armalyte is to progress to the end of a long, horizontally-scrolling level where the screen will cease scrolling and battle will commence with a Boss."

Cyberdyne System·Cyberdyne Systems·Thalamus· December 31, 1988· Main Game
80
Critic Score
1 reviews
80
User Score
1 ratings

The aim of Armalyte is to progress to the end of a long, horizontally-scrolling level where the screen will cease scrolling and battle will commence with a Boss. Beating the Boss allows the player to progress to the next level. There are eight levels in all. Smaller Bosses are encountered midway through each level and these also have to be beaten to progress further. During each level the player encounters numerous small enemy ships, many of which fly in fixed formation. Levels also feature scenery which can destroy the player's ship if touched. Weapons can be upgraded through an upgrade system.

Armalyte screenshots

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Artwork & Box Art

Armalyte artwork 1
Commodore C64/128/MAX
Standard
EU
Dec 31, 1988
Critic Score
80 /100
Generally Favorable
Based on 1 professional review
Aggregated from professional game critics and publications.
User Score
80 /100
Generally Favorable
Based on 1 rating
Aggregated from player ratings across platforms worldwide.
Score Comparison
Critics
80
Users
80
Score Guide
90–100
Universal Acclaim
75–89
Generally Favorable
CriticsUsers
50–74
Mixed or Average
20–49
Generally Unfavorable
0–19
Overwhelming Dislike