Andromeda Conquest cover art

Andromeda Conquest

"Andromeda Conquest is a strategy / conquest game in which one to four players build galactic empires by establishing and defending space colonies, managing resources, and battling other players for control of star systems."

Microcomputer Games, Inc.·The Avalon Hill Game Company·Kiya Overseas Industry· December 31, 1982· Main Game

Andromeda Conquest is a strategy / conquest game in which one to four players build galactic empires by establishing and defending space colonies, managing resources, and battling other players for control of star systems. Before every turn, players receive resources from all their colonies. Those have to be used up during the turn or they are lost. Depending on the numbers of players the galaxy consists of 12 to 48 star systems. The layout is grid-based, and the package includes a pad of graph paper for keeping track of ship and colony locations.

Released 31 December 1982 for Apple II, Atari 8-bit, Commodore C64/128/MAX and Commodore PET by Microcomputer Games, Inc., published by The Avalon Hill Game Company and Kiya Overseas Industry. Up to 4 players locally.

Story

Armoured space troopers moved quickly from building to shattered building. Throughout the flames and the billowing smoke of the devastated city small combat airships swooped, seeking out remnants of resistance. Huge metal and plasteel crawlers stalked throughh the remains of the city, turrents rotating, occasionally firing a burst of anti-personnel weaponry at some unseen opponent. In a few spots some small fighting still went on, but the outcome had been certain since that morning, when the defensive shields finally yielded to fleet bombardment.

Half-way around the planet, at invasion headquarters, a communications officer moved quietly towards a violet scaled humanoid watching a video screen and saluted.

"Your Grace, all task forces have reported in. Jhodleth has fallen. All resistance will be supressed by nightfall."

The Admiral was quiet for a while, watching the death throes of the last holdout of the native race, and the final step in the planetary conquest.

"Inform the Sauroidi Admirality. We will leave the planet to the colonists within the week."

He did not even turn his head.

Quite a while later, in a room parsecs from the conquered planet, another sauroid glaced out across the dark room. Tiny lights shone on and within a huge translucent sphere in the center of the room in a seemingly random array. The lights were several different colors, and some of them blinked furiously. As the creature watched, one of the flashing red lights went dark for a second, then came back on as a steady purple. His Supreme Omnipotence, the Emperor of the Sauroidi, turned and left the room, smiling to himself.

Andromeda Conquest screenshots

Andromeda Conquest screenshot 1
Andromeda Conquest screenshot 2
Andromeda Conquest screenshot 3

Games like Andromeda Conquest

Andromeda Conquest trailer and videos

Gameplay Video
Gameplay Video

Andromeda Conquest screenshots

Andromeda Conquest screenshot 1
Andromeda Conquest screenshot 2
Andromeda Conquest screenshot 3

Artwork & Box Art

Andromeda Conquest artwork 1
Apple II
Standard
NA
Dec 31, 1982
Atari 8-bit
Standard
NA
Dec 31, 1982
Commodore C64/128/MAX
Standard
NA
Dec 31, 1982
Commodore PET
Standard
NA
Dec 31, 1982
DOS
Standard
NA
Dec 31, 1982
FM-7
Standard
JP
Dec 31, 1983
TRS-80
Standard
NA
Dec 31, 1982
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