Anarchy cover art

Anarchy

"Viewed from above in levels with simple sideways scrolling, the objective on each level is to shoot each of the weapons crates, before going through the newly-opened exit."

·Hewson Consultants· December 31, 1987· Main Game

Viewed from above in levels with simple sideways scrolling, the objective on each level is to shoot each of the weapons crates, before going through the newly-opened exit. Guard droids must be avoided, but shooting them can leave them inactive for a short period of time, and they can now be shot or hit to push them in that direction, which can be used strategically to make more paths available. There is a 2-minute time limit on each level. Every 5th level has a nuclear weapon guarded by a seeking enemy droid, which continually follows you.

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Anarchy screenshots

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Artwork & Box Art

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ZX Spectrum
Standard
EU
Dec 31, 1987
Amstrad CPC
Standard
EU
Dec 31, 1987
Commodore C64/128/MAX
Standard
EU
Dec 31, 1987
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