12 Hours cover art

12 Hours

"The protagonist was in a very nightmarish and realistic lucid dream, he needed to find a way to wake up, avoiding the creepy creature that was chasing him."

Second Reality· June 7, 2019· Main Game
50
User Score
1 ratings

The protagonist was in a very nightmarish and realistic lucid dream, he needed to find a way to wake up, avoiding the creepy creature that was chasing him. Find a way to wake up, each time the level is generated randomly.

12 Hours screenshots

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12 Hours trailer and videos

Teaser
Teaser

12 Hours screenshots

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Artwork & Box Art

12 Hours artwork 1
PC (Microsoft Windows)
Standard
WW
Apr 24, 2019
Early Access
PC (Microsoft Windows)
Standard
WW
Jun 7, 2019
User Score
50 /100
Mixed or Average
Based on 1 rating
Aggregated from player ratings across platforms worldwide.
Score Guide
90–100
Universal Acclaim
75–89
Generally Favorable
50–74
Mixed or Average
Users
20–49
Generally Unfavorable
0–19
Overwhelming Dislike